Objective[]
Game Time[]
- 10 Default TimeSlot per week (7 nights + fri&sat midnight + sat&sun afternoon + ?)
- Game period from 15/Aug to 14/Feb
Game Over Condition[]
- Money < 0 in the first day of every Month (Could not pay out overloaded money and bills etc)
- Game time passed (6 months)
Resource[]
TimeSlot : Calendar[]
- Default : Weekday after 6pm - 12
- Default : Weekend
- Increase : Over use time than default could cause decrease in Money resource (Time+ but Money-)
- Decrease : All activities will use certain time slot.
Money : Basic Consumption[]
- Increase : Fixed amount monthly
- Extra : Use weekend time slot to gain extra money (Money+ but Time-)
- Decrease : All purchase in product and service requires Money.
- Overload : Money can be overload in some amount but result in extra interested required to pay next month)
Network : Characters (Other NPC)[]
- Increase : By joining activities (Money- Time-)
- Increase : By increase the Heart* with other people, up to certain level they will refer you other peoples
- Increase : Special plot when archieve some requirement
- Decrease : Losing Heart* with other people to some level.
Heart : Friendship, Favorability with a character[]
- Increase : Interactive with people in events (small amount)
- Increase : Gift (money-)
- Increase : Special plot
- Decrease: Small amount If not contacted for a week.
- Decrease : Did something s/he dislike
- Decrease : Special plot
Game Mechanism[]
Basic Workflow Scenario[]
- Choose activity for a free time slot (time-)
- Join activity (money-)
- Know more character (network+)
- Interactive with other character (Heart+)
Repeat 1-4 until heart* enough to date with a character
- Choose location for dating (time-)
- Conduct dating (money-)
- Interactive with character (Heart+)
(Difference between activities and dating: dating 1v1)
If no activities:[]
- Surf SP for network, slightly increase heart* with 論壇眾, discover activities and network online.
- Practice skills.
- Go to a place for chance of meet character randomly.
Activities: Related Skill (money-, time-, network+, heart+, skill+)[]
- Dinners : None (heart+)
- K : Singing, Dice
- Clubbing : Dancing
- BBQ : Cooking
- Sports Activities : Sports
- Home Party : Home Party Game (殺人遊戲, dice etc)
- Majong : Majong
- Pool : Pool
Plot events (fixed)[]
- 927
- Mel trip
- XMAS EVE
- NYE
Characters Attribute[]
- Charm : Affected by apperance, hairstyle etc.
- Skills : Affected by join/practice a activity.
- Like/Dislike (would affect heart+/- with the character, such as gift)
- Relationship with other character (would affect heart+/- with the character)